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Unite Shanghai 2016

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Date: 11-12 April 2016
Location: Shanghai, China


We will be at Unite Shanghai, hosted at the Jing An Shangri-La Venue from April 11-12, with a training day on April 10.
We hope to see you there to learn more about Unity and ARM!

      • Get inspired by what Unity users are creating around the world.
      • Learn about plans for new features and improvements in Unity, including more on the new range of services to help make your games more successful.
      • Meet and learn from the best Unity developers, artists and engineers
ARM Talk at Unite Shanghai:

Achieving high-quality Mobile VR games
How high-quality VR graphics can be achieved on mobile devices by using Unity’s native VR support, showcasing the experience of porting the Ice Cave demo to Samsung Gear VR. The talk will also cover highly optimized rendering techniques for shadows, refraction and reflections based on local cubemaps, as well as how to render stereo reflections to achieve high quality reflections in VR.

Presented by Nathan Li, Ecosystem Manager, ARM

Demos on our stand:

Ice Cave
Built with Unity, showing VFX techniques that can be achieved on mobile.

Ice Cave VR
Experience Ice Cave in VR and see stereo reflections in effect.

DeePoon M2
Our partner DeePoon will be showing their newly-announced M2 all-in-one VR headset and latest demo, Mummy Hunter.


Unity Developer Guides

Optimize your Unity VR applications with our guides.

ARM GUIDE FOR UNITY DEVELOPERS
Optimizing Mobile Gaming Graphics

The post Unite Shanghai 2016 appeared first on Mali Developer Center.


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