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Vulkan

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Vulkan™ is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. Find out more at www.khronos.org/vulkan.

ARM® MaliGPUs with Vulkan Conformance

The following Mali GPUs are Vulkan Conformant:

ARM® Mali™-T760
ARM® Mali™-T860
ARM® Mali™-T880

You can read the Vulkan Conformant Products page on the Khronos website for further information.

ARM’s Vulkan Demo running on a Mali GPU.
See how it was created here.

Jem Davies, VP of Technology, ARM, discusses the benefits of the Vulkan api for developers.


Mali Graphics Debugger v3.4.1 with Vulkan support

  • Full trace of all of the Vulkan api. Allowing you to see what Vulkan calls your application makes and in what order.
  • Frame delimitation so that you can see which function calls made a particular Frame.

DOWNLOAD v3.4.1
(Windows/Linux/Mac OS X)

Further Vulkan information:


ARM Vulkan: Built for Modern Mobile Systems

An ARM Mali Graphics blog

Porting a Graphics Engine to the Vulkan API
An ARM Mali Graphics blog

Vulkan: Industry forged
The Khronos Group’s official Vulkan page

The post Vulkan appeared first on Mali Developer Center.


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